On Sunday Jess, Chap, and I went to the Pinball Hall of Fame, located in sunny Las Vegas, Nevada. It is, in a word, Awesome. “Over 200 games,” about half electro-mechanical, half more modern solid state.
Photos: here.
The selection was incredible, as you can imagine/see, and after coming here for five years now, it was really the most fun I’ve had in Las Vegas. Where else can you spend three hours and less than twenty bucks for this much fun? (For two people, no less!)
It was really interesting to see the progression of pins over the years. From the barely-inclined, graceful motion of the EM’s (electro-mechanical, from the 50’s thru the 70’s), to the latest sound-and-graphics-laden non-sense. And fortunately, my favorites (the solid state machines of the 80’s-early 90’s) in between.
Even more-so it was a thrill to be able to play pins that I’ve been reading about lately, most notably Pin*bot, Dark Knight, F-14 Tomcat, Black Knight, Black Hole, The Addams Family, Twilight Zone, and Whirlwind. (Remember, I haven’t spent more than a few bucks in pins over the prior 28 years!) My two favorites were Pin*bot and Whirlwind. Pin*bot was fun and remarkably rewarding for as simple as it seemed (on the surface?). I can see why it’s become such a classic.
I was pretty proud of my final Pin*bot score: 3,918,410. Very respectable, I’d say.
Whirlwind, on the other hand, really stole our hearts, if I can say such a thing about a pin. It was fun and simple enough to feel like you were getting someplace, and it also gave a sense that there was some depth to the gameplay: that even though we were scoring points and making things happen (blinking lights are good!), you got the feeling there were still a few more layers to be exposed in time. Plus, while the weather outside was remarkably chilly, the Hall of Fame was a bit on the warm side (a few thousand lamps, anyone?), so the occasional fanning of the backbox header (a fan, pointed at the player, could be activated by accomplishing a certain goal in the game) was a real highlight.
The Hall of Fame also made us value our own Police Force that much more. There were a lot of games there that, well, just weren’t all that much fun at all. Maybe there was something we were missing, but several of them were remarkably “Eh” for all of the effort that must have gone into making them. Then there were those that were oddly painful to play. Fortunately there was only one: Buggs Bunny’s Birthday Ball. We’d pumped $1.00 into it (3 credits), and I actually didn’t want to play the last round. I can’t quite put my finger on what the problem was. Perhaps the bizarre pit in the playfield. A ball would last you quite a while (there are no side drains), but this wasn’t necessarily a good thing. Twilight Zone had a lot of neat gadgets, and Addams Family was fun, but they just didn’t seem fun.
Given the way we went about it, we’re very lucky to have bought a pin that we really enjoy playing.
I’m planning on going back sometime later in the week to turn a portrait of Andrew Jackson into quarters. It’s sad to think that there’s nothing like this (that I know of) in Atlanta.





